![]() ![]() ![]() The effect of compression or dithering is nearly invisible on high-resolution devices or moving objects. ![]() background, characters, impact objects and so on.Ĭompress your sprite sheet and drastically reduce memory usage.įor maximum performance directly export to your target system's image formats like for example PVR. Have different sprite sheets for different categories, e.g. Sort sprites to multiple texture atlases: TexturePacker creates multiple image and data files if not all sprites could be packed into a single texture. TexturePacker uses sub-folder names as part of the final sprite name.ĭistribute sprites across multiple sheets: Preserve the folder structure as part of the sprite names: Sort your sprites in folders, TexturePacker inherits your folder structure. Publish for all devices with a single clickĭrag and drop your complete asset folder into the Sprites Panel. OS X 10.9 or later, 64-bit processor Download TexturePacker 4.4.0 MAC OS X Torrent Download Wrong instruction displayed in “install command line client”Ĭrash when generating compressed ATF textures with size < 64×64ĭuplicate recent file entries due to slash / backslash in pathĪllow txt file extension for Spine data files (Unity) Image viewer can now open pvr.gz (v3) filesįile dialog problem with double extensions like. Image optimizations for 16-bit pixel formats, including ditheringĭirect support for: Cocos2D, Sparrow framework, libgdx, JavaScript/HTML5ĮaselJS: set sprite pivot points using TexturePackerįlag to disable automatic detection of animation sequences (LibGDX, EaselJS)Īdded “Extrude” option to basic settings page Graphical user interface and command line TexturePacker creates and optimizes sprite sheets for game and web development. TexturePacker 4.4.0 – Creates and optimizes sprite sheets. ![]()
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